Kills and strength ranking
The kills tracker ranks every member by their in-game lifetime kill count on a single leaderboard. Everyone can view it; officers capture the numbers by scanning a leaderboard screenshot or editing inline, and snapshots turn raw totals into deltas and trend lines.
What it tracks
In Last War, a member's kill count is a lifetime total — it only ever climbs. The kills tracker treats it exactly like that: it stores each member's current lifetime figure and ranks the roster by it, so you always know who your heaviest hitters are.
Because the raw number is cumulative, the interesting signal is the change between readings. That's what snapshots are for — see below.
The leaderboard
Every member, at any rank, can open the tracker and read the leaderboard. Each row shows the member, their lifetime kills, the change since the last snapshot, and a small sparkline of their recent trend. You can sort by:
- Kills — the headline ranking, highest first.
- Change — who has been most active since the last snapshot, rather than who has the biggest all-time pile.
- Name — alphabetical, for finding a specific member quickly.
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Capturing the numbers
Officers keep the leaderboard current in three ways:
- Screenshot scanning. Upload a screenshot of the in-game kills ranking and the AI scanner reads player names and kill totals off it. Unrecognised names surface so you can match them to a member — or create them as placeholders in the same pass.
- Inline edit. Tap any member's figure to correct or enter it by hand. The new value shows straight away while it saves in the background.
- Take a snapshot. Freeze the current totals as a point in time. Each snapshot becomes the baseline the next set of deltas and trend lines are measured against.
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Who can do what
The tracker is free for every alliance. Viewing the leaderboard, the deltas and the trends costs nothing and is open to all ranks. Officers (R5/R4) get the editing tools: the scanner, inline edit, placeholder creation, and taking snapshots.
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